So, post 1.4 that's: Venice. . While genoe has mostly fish and wine. Base trade range is increased by Diplomatic technology (100 at tech 1 and 400 at tech 32) and some decisions and ideas.

The trade screen shows icons for each nation embargoed and those embargoing your nation. It was last verified for Please help with verifying or updating this section. There is no way to push trade value upstream. There is no cost to setting this policy and it can be changed every 12 months.
Placing the mouse over each nation icon breaks down the penalties in each shared trade node. If you fully control either properly you will have way more money than you could ever spend. While most nations start the campaign with a base value of Certain decisions, privileges and other actions affect mercantilism:

You must log in or register to reply here. EC can make more money than Genoa due to the extended trade routes that EC has access to but Genoa doesn't. It was last verified for Please help with verifying or updating this section. This article is timeless and should be accurate for any version of the game. Each node hosts the trade activity of a group of geographically associated provinces.

Hi all, Usually, I make a lot of light ships and put 5 or 6 of them in each of my trade nodes.

Profile Quizzes Subscribed Subscribe? Please help with verifying or updating older sections of this article.As a general rule, controlling more provinces in a node helps in gaining high A nation can set a trade policy in any node where they have a merchant present. Even if you free it from Ottoman grasp or you are the Ottomans, the real problem is then steering it through Ragusa, where hordes of OPMS will pull towards Wien and Venice. very true, you could easily monopolise english channel as both france and england early on, while monopolising genoe would mean spread out wars with aragon/naples early on or even in worst case.. castile, aragon, naples, plus potentially a provencial/french alliance held together. Antwerpen.

It was last verified for Please help with verifying or updating this section. One should be particularly careful about securing one node after another, as extracting trade value from a node only to see it collected by a rival in the next one is both fruitless and dangerous.

You'll have no trouble picking up Africa, although new world is trickier until you have those steps in place.

yeah towards end/mid game as any huge colonizer like castile.. youd have a massive amount of free merchants if you managed to secure dominance over europe and india/trade company regions (aside from european complete dominance and conquest of a united india/ming, it should be easy to be swimming in trade money since i doubt anyone would be bold enough to declare war unless you have 5000 ae and are getting pummelled in europe.. but as player owned spain i just don't see that happening) Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts.

I like Genoa. don't recall if ivory coast can be pulled up into inner africa. End node, new world node, asian node?
Venice early on can be very strong but the scaling sucks, at least most trade from asia/india can be steered towards it, and i believe.. most of africa?

For a better experience, please enable JavaScript in your browser before proceeding. Nobody cares about England and its basically just English and dutch/flemish culture that will be really pissed (especially if you wait until the Netherlands fires and leaves the HRE).I would say Genoa, especially since you can get India trade to it without having to go around Africa. Potentially Genoa is better, but realistically, getting trade to flow from Constantinople or Seville is very difficult - not withstanding the huge competition in the Genoa node. The boost is modified by the country's trade steering: for example, if the first merchant's country has +20% trade steering the boost from the merchant will be increased to +6.0%. If you fully control either properly you will have way more money than you could ever spend. Merchants can only reach nodes at this distance from a cored province (or a cored province of a subject nation or a nation granting Naval Basing Rights). Sometimes the ships even protect anything. Any nation that has at least 10 provincial trade power in the node enjoys A country that owns a province in a trade node that is not in their home node but is in a trade company region can add it to a A country may increase its trade power in maritime (non-inland) Merchants can be sent to a trade node to perform one of two missions (as denoted in game interface):

early game before the religious reformations i calculated that genoe was worth about 117.3 with mostly starting base values, while english channel valued at 97.8. Only a few new world go to Venice and they need to go the long way through Asia.let me add more specifics. Plutocratic ideas; 2. increase the amount of trade flowing in fro… It was last verified for Please help with verifying or updating this section. Policies available to all nations (except Centers of Trade are provinces within trade nodes that have a larger impact on the flow of goods and money than their development alone would warrant.