Also, a reminder that all your existing factories will have to be majorly refactored in this version of the game, due to the amount of changes we have made.And now, let’s take a look at what we’ve got for you. And speaking of the questions site: We have a new one out now! It really is not a bothersome issue, but as the perfectionists you seem to be, I figured I might as well pass the word along incase no one else has experienced this or mentioned it.I started a new build for Update 3, placed my HUB and went about my biz. Patch Notes: Early Access (EXPERIMENTAL) - v0.2.1.17 - Build 106504. Before I tell you anything about it, you might want to check out the trailer we made for it. Do continue to give us feedback on any problems you encounter, it is very helpful.
Water deep , yup. I can only have 1 i cant use my object scanner after the update, it only shows “out of range” and no searchable things in the menue.Got my friend to get the game so we could play together but when it downloaded he ended up with 2 games; the early access and the experimental, but I can’t figure out how and I would like to get the experimental too, but can’t figure out how.© 2020 BeGeeked Labs, LLC. There is also a slurping sound effect for the coffee mug, which just makes sense. We expect this migration to take a couple days. Satisfactory is a big and complex game that can be expanded and refined for a very long time and we believe that there is a community of factory builders out in the world that would love to join us to create this beast of a game together. This patch was released on October 3, 2019. With them you can build traveling routes for your Pioneer through the factory and game world.Another large change that we already revealed is the rework of the Dune Desert into a new starting area.
And the changes they introduce to Satisfactory are significant. We are always continuing to work on optimising this and many other aspects of the game, so if you run into issues like this they will improve as we develop the game further. Sink & Store, which we both teased already in the videos leading up to this release. Update 3 Patch Notes: Early Access (EXPERIMENTAL) - v0.3.3.2 - Build 116997. Darüber hinaus haben wir einige Änderungen an den neuen Inhalten vorgenommen und die Förderbänder weiter verbessert. Sink & Store, which we both teased already in the videos leading up to this release.A brand-new travel method has been added as well: Hypertubes. Or just jump straight into the patch notes, do whatever makes you happy! now display all recipes in categories similar to the Craft BenchAdded new popups when hosting/connecting to games, these will give you feedback about what happens during connection processThese popups will now allow you to create offline games when failing in a few more stages during game setupAdded popups that warn you when loading newer/older saves that might or might not be fully supportedAdded “relevant items” section over the inventory items, where you can see if the items you have in your inventory are usable/contextual in the UI you’re currently interacting withObject Scanner has updated screen graphics. We are closing in on a release to Early Access but want to test these fixes on Experimental first to ensure the build is stable. If you’ve managed to tear your eyeballs away from the game, you may have noticed a new update today.

Hope you all will be having an amazing time with the game! Hey Satisfactory News readers and Satisfactory addicts! Patch Notes: Early Access - v0.2.1.18 - Build 109075 & Experimental v0.2.1.19 - Build 109370 [UPDATED] There has been one update to Experimental, making it v0.2.1.20 - Build 109693. Game changer.So glad other people like his videos too lol. Expect a lot of these to be patched into experimental mode before Update 3 is fully released into the regular version of the game.There are some standout updates here, including the ability to upgrade miners and power poles the same way as conveyor belts.