After Shikamaru was assigned to Team 10, Asuma noticed that Shikamaru was much sharper than his Academy scores indicated. Il entend la conversation entre Saï et Sakura et semble être d’accord avec lui. He may still balk at the prospect of the work he must do, but he no longer runs from it, even going so far as to argue in favour of difficult choices if it will guarantee his friends' and village's survival. When he is faced with the potential for conflict or commitment, he responds first by saying, "how troublesome," and then by trying to find some way out of it, either by pretending to be indisposed or even outright saying that he doesn't want to do whatever it is. He still clings to his lazy origins as much as he can; even if he can't spend his entire day being idle, he at least avoids having long-term goals or confessing any particular pleasure in the duties he's assigned.

By disguising a number of intelligence tests as games and puzzles – the only way Asuma could get Shikamaru to be interested – Asuma discovered that Shikamaru has an IQ of over 200; his poor grades were because he was too lazy to take any of the written exams. At the same time, he still holds much of his original carefree nature from youth.

Grâce aux poings américains d’Asuma absorbant le chakra de son utilisateur, il peut créer une variante plus puissante de ses techniques et piéger ses adversaires sans les toucher directement de son ombre. Face à Akatsuki[modifier] During Part I, he wears a short-sleeved grey jacket with green-edged sleeves and the rudimentary Nara clan symbol on the back, under which is a green-lined mesh T-shirt. Shikamaru showed the same lack of enthusiasm for the tests he was given and couldn't be bothered to actually answer the questions, leading to his poor grades. It is chiefly because of his intelligence that Shikamaru receives as many responsibilities as he does, with the Fifth Hokage routinely pushing Shikamaru to use his intellect for his allies' and village's benefit. One of the more "troublesome" things that runs throughout Shikamaru's life are the women he knows: his mother, Yoshino, his teammate, Overtime, having come to recognise Naruto's great contributions to the village despite his own hardships, Shikamaru came to sympathise for him, deciding to be there to support him much like the Second Hokage did for his older brother. Shikamaru has Temari beat. In the anime and manga, Shikamaru is a ninja affiliated with the village of Konohagakure. est un personnage du manga et des séries animés Naruto créé par Masashi Kishimoto. En tentant de réveiller Shikamaru, Sakura découvrira que lui non plus n'avais pas succombé au sort mais qu’il faisait juste semblant de dormir pour ne pas avoir d’ennuis. est un personnage du manga et des séries animés Naruto créé par Masashi Kishimoto. Shikamaru réapparaît par la suite lorsqu’il faut déchiffrer le code laissé par Jiraya juste avant sa mort, puis est blessé lors de l’attaque de Pain sur Konoha en affrontant Ningendô. By connecting his shadow to a target's, Shikamaru can use the Shadow Imitation Technique to restrain their movements and force them to mimic his own. Shikamaru thought of Sasuke as his comrade and a members of Konoha. Ils mettront en place la stratégie Ino-Shika-Chō (référence à une main dans un jeu de carte japonais). Les combats de Shikamaru sont souvent des allégories de parties de shōgi. Depuis les liens qui les unissent n'ont jamais fléchis, et chacun à en l'autre une confiance totale. Shikamaru réapparaît ensuite lorsque Saï est confronté à Naruto pour la première fois.

Malgré sa grande intelligence, ses résultats scolaires n’étaient pas faramineux.

Such selflessness, once displayed during the Konoha Crush, exacerbates his "troublesome" situations: he is given the responsibility of leading his friends into battle, for which reason he does everything that he can to keep them safe, for which reason he is given even more responsibility over even more of his friends, and so on. Temari and Shikamaru can be seen together at the end of the movie.